4X Grand Strategy.
MMO-scale war. Real-time.
Game of Planets is an online, real-time 4X strategy game where dozens to hundreds of empires fight for control of a galaxy spanning thousands of stars. It’s built for players who miss deep, complex strategy games — and want that depth back in a living, multiplayer universe.
played in seasonal, sharded galaxies that last weeks to months.
A love letter to “deep strategy” — rebuilt for online play
Over the last decade, many strategy games became more cinematic and streamlined. That’s great for mass appeal — but a lot of us miss the dense, thinky sandboxes where every decision mattered and you could lose yourself in a single campaign for weeks. Game of Planets is our answer to that itch.
What the game is built around
Everything in Game of Planets flows from five core pillars. If a feature doesn’t serve these, it doesn’t ship.
From first colony to galactic checkmate
A single season of Game of Planets is meant to feel like the best long 4X campaign you ever played — except the other empires are real people, and the galaxy remembers what you did.
If you recognise yourself here, you’re home
Game of Planets doesn’t try to be everything for everyone. It’s tuned for a specific kind of player — and if that’s you, you’ll know.
2D on purpose. Fair by design.
A few core values shape every decision we make about Game of Planets.
Common questions, honest answers
Here are a few things strategy players usually ask when they hear about the game.